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Based on the famous novel, which I am fairly unfamiliar with, The Count of Monte Cristo is the story of a ship captain who through some depressing and fortunate events is on an investigation to clear his name from jealous rivals. By finding clues with hidden object games and progressing the storyline with puzzles, Edmond Dantes slowly begins his transformation into the Count.
The gameplay of The Count of Monte Cristo is nothing special. Any point and click game that requires players to search for hidden objects on a list is never that complex or original. The defining aspect of The Count of Monte Cristo is the story that unfolds when challenges are met. More parts of the actual book are read to the player and more of the plot is summarized and depicted in dramatic pictures. This feature not only takes the need of me ever reading the book, but it keeps the gamer involved in the game itself. Overall the Count of Monte Cristo has positive characteristics that makes it different to may hidden object games, however I would give it a 3 out of 5 stars because hidden object games are not exactly exciting if a book is thrown into the mix.
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